Tag: characters

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  • Character Creation

    Characters start with 10 Experience Points. Chances are good I'll just build your character and we can revise it later. If a character has an Arcane Background _besides_ Alchemy then they must spend 5 of those points to purchase the "Cantrips" edge. ( …

  • Non-human Races

    h3. Non-Human Races - Packages
    *Human* Gain 1 Additional Edge. *Babavich* (BAH-bəh-vich) Ancient Enemies (Racial Enmity: -4 Charisma when interacting with Wolfkin (culture)) Flowing Silently (Free d6 to Sneak) Nimbleness (Acrobatics: +2 …

  • Allegiances - Light, Shadow and Balance

    The three Forces of Light, Shadow and Balance are similar to D&D's Law, Chaos and Neutrality. Shadow is not Evil and Light is not Good, although most people prefer things of Shadow to stay a healthy distance away. Wizardry and Shamanism are magical paths …

  • Cultures

    h2. Cultures For the purposes of the game (and my sanity) we'll be defining cultures very, very broadly. Presume there are variations and nuances within a given culture but for our purposes a culture has overall qualities. A culture is usually tied …

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