Tag: combat

Results

  • House Rules - Combat

    (No house rules yet, so enjoy these old BRP house rules.) _Major Wounds - Major wounds require one or two Luck rolls. If you pass the first Luck roll you take the hit point damage but not the other losses. If you fail the first roll, make a second roll …

  • House Rules - Combat Sequence

    [[House Rules - Combat | Back to the Main Combat House Rules Page]] _*Anatomy of a Combat Round*_ *Step 1 - Declare Intent* * Declarations go in DEX order, from _lowest_ to _highest_. Slow people declare early and act late. * You declare in DEX …

  • House Rules - Shield or Two Weapons

    The benefits of Shields and Two Weapons come from their use with Parry and Riposte (counterattack). First, if you straight-up attack someone with your off-hand the roll is Difficult (i.e., Skill divided by 2). Parries and Ripostes _do not_ …

All Tags