Non-human Races

Non-Human Races

Tomte (TOM-tay)

Package: +2 points
Shorter Stride (R1), -2 meters to run/swim/jump. ( -1)
Hardiness (R1), + 1 Damage Resistance. ( +1)
Skill Bonus (R1), Creating (crafting, lockpicking, traps) ( +1)
Endurance (R1), +3D when performing taxing tasks (long-distance running, holding breath, etc.) ( +1)

Vula (VOO-luh)

Package: +3 points
Employed (R1), The Beloved of the Clouds (the Vula nation),
OR Enemy (R1), The Beloved of the Clouds ( -1)
Prejudice (R1), +2 to +4 difficulty interaction with Newfolk and Beastkin (less pronounced with Beastkin), ( -1).
Immunity +1D to resist poison/disease. ( +1).
Fast Reactions +1D to Initiative, three times/session take an additional action in a round. ( +3),
Skill Bonus: Reflex Skills, +1 climbing, dodge, jumping ( +1)

Babavich (BAH-beh-vich)

Package: +2 points
Prejudice (R1), +2 to +4 difficulty interaction with Newfolk and Beastkin (less pronounced with Newfolk), ( -1).
Quirk: Hatred of Wolfkin (R1), Mettle roll (varying difficult) or will take immediate hostile action vs. Wolfkin ( -1).
Silence, +2D stealth, +1D back attack ( +3).
Infravision, counters up to +2 darkness penalty to sight-based rolls ( +1).

If you’d like to play something not listed here — halfling, beast-kin, what-have-you — let me know and we’ll create a template for it.

Non-human Races

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